Work

A collection of 3D-printed creature toys, 3 rows of 10 creatures, displayed on a wooden coffee table. The creatures are sitting on top of paper boxes with QR codes printed on them.

Creature Box (2026)

Collectible 3D-printed creature toys with a digital counterpart that can be interacted with through a shared website where the creatures live.

Two people standing in front of a large projection, one is making a T-pose, and the other has their arms in the air. The projection shows a distorted abstract visual that is green and heavily pixelated.

CANVUS (2026)

An interactive audiovisual experience which reacts to the participants' movements, allowing them to control a shifting soundscape.

GoodKitchen's design process at an angle: the Figma fridge design with item cards for eggs, milk, carrots, and cheese, between a paper sketch of the same screen and the coded inventory page.

GoodKitchen (2025)

A mobile kitchen app that tracks what's in your fridge, finds recipes, and keeps your shopping list up to date.

A human-shaped particle cloud, made up of colored cubes, floating over a black background.

Firework (2025)

An interactive gesture-controlled TouchDesigner project that turns the user into a pixelated firework of particles.

On the left, a mockup of the MPG app on an iPhone 16, featuring the MPG logo, a host game button, and a join game button. On the right, the MPG logo and a tagline, 'a quirky, fast-paced mobile party game.'

MPG (2025)

A quirky party game for smartphones, designed to make people think about their phones differently, and encourage people to play together instead of scrolling.

A heavily distorted image of Jake in front of a window. The distortion creates a pixel-like effect, with a slight border around each pixel creating the effect of glass tiles.

Pixeled Glass (2025)

An interactive installation designed to be exhibited in public spaces. Pixeled Glass starts as a live camera feed on a screen, and motion in front of it activates a magical tiled glass effect.

Room with large stone walls, looking at six colored cubes. From left to right, they are red, orange, yellow, green, blue, and violet. On the right, you are holding a black gun with two blank white cubes on it.

Coolor (2025)

A short first-person puzzle game inspired by The Talos Principle and Portal, built around placing and mixing colors.

Two balloons floating through a sea of cartoonish 3D clouds.

Balloon Life (2025)

An audiovisual music video, inspired by the story of Pixar's Up and set to the tune of Michael Giacchino's Married Life.

Inside of a virtual bedroom with a bright, painterly aesthetic, you see a lamp, a book, a toy block, and a tennis racket stacked on top of each other playfully.

Transitions (2024)

An interactive, coming-of-age VR experience, which addresses the anxieties of growing up into adulthood.